Guides

A needed and usefull information about "How to.." play GTA 4

    High-End Assassinations

        

    Once Frankie has taken the truck off your hands at the abandoned mansion on Sacramento Avenue - to complete the mission Truck Hustle - you'll be able to access the assassination side-missions. Now, whenever you get a hankering for some hitman action, head to the payphone across the road from the weapons shop in Alderney. Here you'll liaison with a man known only as "Fixer", who represents clients with certain... 'unsavoury' requests. Over the phone he'll hand down instructions regarding the target and his/her location, in addition to providing a small stock of weapons and a body armour vest nearby. More often than not these items won't be necessary, but it's always worth nabbing some free weaponry when the opportunity arises.
    GTA IV   GTA IV

    In total there's nine different assassination missions, with each additional one unlocked via the completion of the previous. Just like Stevie's text message vehicle thefts, the assassination missions are offered in random order, and are classed as side-missions, thus not essential to progress the story (but still counting towards your total completion statistic). Pro tip: It's usually better for Niko's health to avoid close quarters combat where possible. As such we recommend you always be equipped with a sniper rifle and/or an RPG - these will prove invaluable in taking out the targets from a safe distance.

    1. Bailing Out for Good.
    2. Dead End.
    3. Derelict Target.
    4. Hook, Line and Sinker.
    5. Industrial Action.
    6. Migration Control.
    7. R.U.B. Down.
    8. Taken Out.
    9. Water Hazard.

        

    Friends and girlfriends

    Friends and girlfriends become available as you progress through the storyline. There are five friends and five girlfriends in total, and each character has a unique set of preferences. Each friend (and three of the girlfriends) provide special unlockable abilities in return for maintaining good relationships with them.

    Encounters

    There are fourteen "random characters" in total, and they each become available at different stages during the storyline. These characters are represented by the green male and female icons on the radar, and approaching them will trigger a cutscene. These characters are mostly minor characters that featured briefly during some missions, but who didn't have a huge part to play in the story. Completing all of the random character encounters contributes 5% towards 100% completion of the game. You can find a map of all their locations on the in-game internet by visiting "whattheydonotwantyoutoknow.com."

    Stevie's sms Vehicle Theft

    After completion of the mission Smackdown for Derrick McReary, Brucie's mate Stevie - the guy who owned the yellow Comet you borrowed back in No. 1 - will send you a text message with a proposition: if you 'acquire' a particular vehicle for him, he'll pay handsomely in return. This message is the first in a series of thirty that you must read and follow in order to obtain that coveted 100% completion statistic, although they are not required to progress in the story.

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